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Can gaming support mental health? Researchers to present Dark Souls study at CHI '25

A well-known role-playing videogame is helping players cope with real-world challenges like depression, say researchers from Aalto University.
A person with yellow nails holds a game controller. Red laser lines and a circle are in the background.
Photo: Aalto University / Matti Ahlgren

Could gaming provide a path to better mental health and life skills? A new study reveals how one notoriously challenging videogame is helping players find resilience, meaning and hopefulness in real life.

Using an in-depth thematic analysis of player discussions on Reddit, researchers from Aalto University focused on personal narratives related to mental health and gameplay in renowned role-play game Dark Souls. The study highlights the multifaceted ways players experience and relate to the challenging, and often bleak, fantasy-action game.

鈥楶layers described how the game鈥檚 structure had taught them acceptance of failures as an essential part of life鈥檚 process,鈥 doctoral researcher Jaakko V盲kev盲 explains. 鈥楧ark Souls, through its ruthless difficulty and powerful narrative themes, seemed to empower many players to confront their real-life struggles with perseverance and hope.鈥

The researchers hope the study will encourage others to further examine the potential positive impacts of gaming on mental health and inform game design that also serves players鈥 real-world needs.

鈥楶ast studies have shown a clear need for more in-depth, game-specific research addressing the potential mental health benefits of entertainment games,鈥 V盲kev盲 says. 鈥榃hen narrative, context, themes and technical execution create a strong interplay, it can evoke an impactful game experience that can have positive effects for the player.鈥 

While the study maintains that playing does not replace the need for professional help or therapy, it provides empirical evidence that thoughtful game design has a role in offering players meaningful activity and support amid depression or other mental health challenges. 

鈥榃hen considering games and their impact on well-being, there is a tendency to highlight potential negatives like spending too much time in front of screens. Dark Souls is an example of how videogames can positively impact gamers鈥 lives beyond the gaming experience itself,鈥 says associate professor Janne Lindqvist.

The game鈥檚 challenging gameplay structure played a central role in its potential to help players cope with depression, he adds. In particular, the emotional and oftentimes philosophical resonance of the gameplay, especially the in-game concept of 鈥榟ollowing,鈥 which players frequently interpret as a metaphor for depression. 

In Dark Souls, 'hollowing' serves both as a narrative context and as a core gameplay mechanic. It refers to how the players' character is doomed to a repeated cycle of death and resurrection, leading to gradual degeneration and loss of purpose in life.

Online communities surrounding the game, such as the game鈥檚 cooperative multiplayer community, were found to provide players emotional support, encouragement and a sense of belonging. Game phrases such as 鈥楧on鈥檛 You Dare Go Hollow鈥 were often repeated in messaging threads, promoting a sense of communal perseverance and support.

鈥楽ome players described how they learned to ask for help in the game, which made asking for help in their own lives easier as well,鈥 says Lindqvist. 

The research team, which also includes associate professor Perttu H盲m盲l盲inen, will present their findings at the esteemed CHI '25 Conference on Human Factors in Computing Systems in Yokohama, Japan.

For additional information, the complete research paper "Don鈥檛 You Dare Go Hollow: How Dark Souls Helps Players Cope with Depression, a Thematic Analysis of Reddit Discussions" is available at and the peer-reviewed study will be available online at ACM's digital library in late April: .

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