A lighter path to exercise
A little digital magic is all it takes to give young Norah and Nelson a taste of what it’s like to have superpowers.
The siblings are trying out the mixed reality trampoline games at SuperPark Vantaa. The games were developed by Valo Motion, a company founded in 2016 to commercialise research at Aalto University on mixed reality exercise games.
The trampoline the kids are using is integrated with a computer vision system that tracks a person’s movement as they jump. Those movements control their avatar—a representation of the user—on a nearby screen. The combination of the real-world gymnastics equipment with this kind of technology creates a unique interface for a range of custom video games.
Click to the story from the link below!
(aaltouniversityshorthandstories.com)
This article has been published (issuu.com), April 2022.
Read more news
Everyday choices: Ghassem Gozaliasl, how do galaxy groups reflect the need for human connection?
An astrophysicist with the Aalto High-Performance Computing Lab (HPCLab), Gozaliasl uses the James Webb Telescope to study how galaxies have formed over the last 12 billion years.
A student idea brought a karaoke booth to campus
MA student Heya Kwon wants to bring more singing to campus. At the karaoke booth, anyone can sing without feeling self-conscious.
Saab partnership: Building expertise that lasts
The partnership between Saab and Aalto University combines cutting-edge research with real-world needs while training the next generation of experts.